Evolution: The World of Sacred Device [Game] IGDB
Combat in Evolution is non-random and occurs whenever the character touches an enemy. The battle system uses 3D graphics and is turn-based, with each individual combatant having their own turn.
started playing Evolution: The World of Sacred Device 🌕🌕🌕🌗🌑
Funny that I had so much nostalgia for this game without understanding one bit what it was actually about game design wise. All I remembered was there was anime like characters and it was a turn-based RPG.
In reality it is a rogue-lite dungeon crawling RPG with a early 2000s anime story attached. If I just say that the story is the "girl is power weapon all along" story your brain can auto complete the rest. With that all said I did enjoy the game-play for what it was. Combat was fun even if slow and had to turn fast-forward on to get through it. Though the depth is kinda lacking as you progress because all the game really becomes is a MP balancing act from battle to battle as you try to get to the last floor of the dungeon. I also feel like they should have cut one of the progression systems and really focused on the other ones. You Gear progression, Level progression, Skill (TP progression), & battle arms (different kind of gear) progression. Just seems spread a little thin without a lot of meat.
Though all in all for what ambition this game has I was really interested in how they went after everything they tried to do. I think that is what I love most about this game is it really has that #Dreamcast magic where people would try all kinds of new things and you never know what you are going to get.
I will make note that you can VERY EASILY soft lock your self in the last area/boss of the game. If you just dont bring the right items you just wont beat the boss which is a real bummer because this could have been fixed with a shop or some minor grinding areas to fix your characters if needed.
I was going to do some post game but to be honest it is just real grindy after looking at it, and have better things I could do. Will eventually give the second game a shot even though I never touched it.